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What is OzGamer.Net?

OzGamer is a free resource for Australian roleplayers, providing web space and mailing lists for games and gamers.
Talk to Mikey if you want to know more, or check the Help page for some extra help with the wiki.

Phenomenon

Phenomenon is an annual games convention in Canberra.

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Hosted Games

Wild, Wild Space

Wild, Wild Space is a setting devised by Mike(y) McClure and Liz Argall with inspiration from a variety of steampunk and western sources.
For the feel of the setting, think of a Western ... on Mars ... in a Steampunk setting ... with Zombies! Now you're getting the picture.
This site covers all the world materials as well as information about the ongoing freeform.

MainSpring

Several months ago the city of Mainspring was ceded to Guilder as part of the peace treaty which suddenly ended the bitter between the two countries.  Mainspring is an ongoing freeform set in a world which is part pulp and part steampunk. It has Mad Science, allowing for fantastic devices such as Clockwork Automaton, steam-powered Clanks, Lightning guns, Frankenstein style creations and many more. Players can create characters from a variety of races (Human, Galetean, Automaton, Clank) and backgrounds (Military, University, Nobility) from either country (Guilder, Florin).

Mission: Improv-able

Mission: Improv-able is improvised theatre, drawing from lots of different sources.

Big City

Welcome to the Big City

Population one million and you.

Price of Freedom

A Traveller game (set just after the formation of the 3rd Imperium) run by Mike(y).
The PCs are members of the newly formed [Imperial Interstellar Scouts Service]; their broadly scoped mission is to find technology that survived the crash and bring it back for the betterment of the Imperium and its citizens!

A Call to Arms

This is a HERO Fantasy campaign where the characters have been summoned from across all dimensions and brought together for some, as yet unknown, reason.

Second Contact

In the year 2082 an alien probe passed by the Earth, forever changing its people. In the 12 months between the probe and [First Contact] with the [Alician]s, the people of Earth worked together in a period of unprecedented co-operation.

By the time the [Alician] ship arrived at Earth, the UN had assembled a team of scientists and engineers who had created a vast collection of technology and protocols to assist in [First Contact]. The [Alician]s brought with them the wealth and knowledge of a vaste empire (which they would happily lease to humanity) and they brought the sad tidings that humanity and the [Alician Federation] were the sum total of sentient life in the galaxy.

So what do you do when, years later and less wealthy, you find signs of alien technology buried on Mars?
You prepare for Second Contact.

Other Games



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